class Z80Lib3D::Primitives::Rotation

Z80Lib3D::Primitives::Rotation

The elements of this object can be used to construct rotation matrices Rα, Rβ, Rγ.

Each Rotation member is a 16-bit fixed point, twos complement signed number with the integral part in its high 8 bits and the fractional part in its low 8 bits, in the range: [-1.0, 1.0].

Rotation members: